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askgriff
askgriff presents ...

2014/2/20

FlappyDragon

I wanted to build a game similar to Flappy Bird which would be customizable and [eventually] have better controls and handling. The controls (space and up) currently work similar to the Flappy Bird game but I will adjust them as we go. I'm doing this as a game-making tutorial in my Java class.

3993 views / 20 in the last 7 days

Tags: mouse game physics bird dragon castle turrets flappy variation castles

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A new version of this scenario was uploaded on Thu Feb 20 16:21:26 UTC 2014 Adjusted thumbnail.
A new version of this scenario was uploaded on Thu Feb 20 16:38:18 UTC 2014 Fix placement of window for editing source.
A new version of this scenario was uploaded on Fri Feb 21 16:25:46 UTC 2014 Trying to get Mouse working properly.
A new version of this scenario was uploaded on Fri Feb 21 16:45:47 UTC 2014 Trying to get Mouse working properly.
A new version of this scenario was uploaded on Fri Feb 21 16:50:55 UTC 2014 Trying to get Mouse working properly.
A new version of this scenario was uploaded on Fri Feb 21 16:52:25 UTC 2014 Trying to get Mouse working properly.
A new version of this scenario was uploaded on Fri Feb 21 17:04:49 UTC 2014 Making source code available again. Sorry about that!
A new version of this scenario was uploaded on Fri Feb 21 17:35:29 UTC 2014 You can now flap with SPACE, UP, or MOUSE CLICK. (Thanks Danpost!)
jimbowebjimboweb

2014/2/21

It keeps pausing when I try to play. I have to keep pressing 'run.' Usually that's because a null pointer exception.

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