Very true Cheribasa, I originally made it as a quick game to test out an old highscore idea that another member had, and was very surprised at how quickly it took off.
I like the game. It does remind me a bit of an old arcade game, which could explain why I am going to ask my next question: could you add firing capability? That way you can destroy oncoming objects. Just a thought. I like it.
This is a really good scenario for what it is. I'd like to see an option to speed up (probably using the up arrow key). Allows you to get points faster, although also requires a faster reaction time.
As the game progresses too, you could make the hero move faster without choice (so it speeds up and gets more difficult, and less routine). To demote staying in one line for as long as possible, you could add score bonuses in the form of items. A jump feature would be cool too?
Just a couple of ideas for if you get bored.
Good job. :)
@RadikulRAM, the code is open source (you can download this scenario and look at the code yourself within the Greenfoot application. Just click on the big green 'Open in Greenfoot' button on the right above the scenario window frame.
@danpost
I meant to ask for some commenting haha, I can figure out the speed/my box, but not how the screen is rotated.
Also do the enemy boxes always spawn at the same location/pattern, or did I misread the code :l
A new version of this scenario was uploaded on Fri Apr 26 09:11:29 UTC 2013
Finally added highscore tracking
A new version of this scenario was uploaded on Fri Apr 26 09:18:47 UTC 2013
Small graphical update as well
Glad you added the highscores, so that I can get top spot ;) Seriously though, I've always thought that this is fantastic considering all it's using is circles, a square, and lines.
Anyone care to beat me? At the moment it's this: http://imgur.com/CC4OtAe
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