Congrats and major thanks to GameCode for being the 300th person to vote for one of my Scenarios! And thanks to everybody else who has supported me through the years! I hope to be here making games with you guys for another 100 votes :)
Agree with all the great comments above. Stunning in just 119 line of code.
You even give keys for the alpha value of the graphics.
Guys, try pressing the 't' key 50 or 60 times whilst trying to dodge the rings. The effect is quite mesmerizing.
@Builderboy2005
Yeah, I know. I would never copy him directly, that's just a waste of time. I was going to try and see how I could apply this to another project I'm working on.
There really isn't much 3D in Greenfoot, and there is less documentation. Nccb has a good bit of documentation on 3d, but it might not be quite what you're thinking about.
@yedefei Builderboy2005 has a useful scenario:
http://www.greenfoot.org/scenarios/532
This 3d program uses z buffering, which can be useful for you, since raycasting (what nccb has scenarios for) is a bit limited I think.
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