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Comments for Planet Simulation

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A new version of this scenario was uploaded on Wed Oct 28 00:54:52 UTC 2009
A new version of this scenario was uploaded on Wed Oct 28 00:57:31 UTC 2009
kenshinakhkenshinakh

2009/10/28

Pretty good. It'd be even better if you have the planets be able to react to the other object's gravitational pull. And it'll be more accurate if you use leapfrog or some integration method to calculate the positions. Take a look at my Physics of Planets simulation. It might give you some ideas.
A new version of this scenario was uploaded on Thu Oct 29 00:45:25 UTC 2009
minimeminime

2009/10/30

do you know how to make circular objects
Builderboy2005Builderboy2005

2009/10/30

What do you mean by circular objects? You have circular images here, but I don't think thats what you want.
minimeminime

2009/10/30

well the planets are square so there gravity isn't as accurate as I would like
minimeminime

2009/11/1

I'm trying to add a comet launcher where you can flick comets with the mouse but I cant make so that after you let go that it keeps on drifting.could anyone help me!
A new version of this scenario was uploaded on Sun Nov 01 19:10:39 UTC 2009
plcsplcs

2009/11/5

A nice simulation, though you might want to make it so the same colours react to each other as well?
minimeminime

2009/11/15

oh oh something is happening and it is really bad nothing is working
A new version of this scenario was uploaded on Sun Nov 15 00:34:16 UTC 2009
A new version of this scenario was uploaded on Sun Nov 15 00:34:23 UTC 2009
diyyjdiyyj

2012/9/2

this game SUCKS
VenbhaVenbha

2017/8/5

I add the planets and when I click on the orbiting planets, it just disappears. what did you do on it? B(