This site requires JavaScript, please enable it in your browser!
Greenfoot back

Report as inappropriate.

RUMMAKER
RUMMAKER presents ...

2013/12/22

Test map generation v2

whats different from v1
*the world does not use a background and instead places a bunch of actors.(unsure if its a good idea)

2701 views / 18 in the last 7 days

1 vote | 0 in the last 7 days

Tags: simulation demo with-source

open in greenfoot
Your browser does not support the canvas tag.
Super_HippoSuper_Hippo

2013/12/22

Why does the grass still have a grid square? ;)
shrucis1shrucis1

2013/12/22

RUMMAKER, is it your intention to sometimes have the river loop on itself? Sometimes this makes it look almost like a lake with an island in the middle. Oh, just an idea, but have you considered adding lakes?
RUMMAKERRUMMAKER

2013/12/22

shrucis, nah not my intention, but it does that anyways D: The point of this generating random map thingy is so i can use it on a rts(sorta) game that im working on, adding lakes would complicate stuff even more so probably not :/
shrucis1shrucis1

2013/12/22

rts? Anyways, I think it's pretty cool, and it's inspired me to start work on my own world generator. Except with mine, I'm using single pixel size squares, and I'm implementing elevation. Also, mine will just be for decoration, it's not serving any actual purpose in a game.
ArtyoumArtyoum

2013/12/22

Yo, we are still going to have a standard map for the rest of the world, correct?
RUMMAKERRUMMAKER

2013/12/22

Art, wouldn't this be the way the board looks like?

Want to leave a comment? You must first log in.

Who likes this?

FlyingRabidUnicornPig