this is pretty cool...
its kinda hard to notice how many times you need to hit the bricks on the second level..
maybe add like darker colors for stronger bricks?
A new version of this scenario was uploaded on Tue Nov 24 22:43:07 UTC 2009
A new version of this scenario was uploaded on Tue Nov 24 22:47:08 UTC 2009
Well the "a" is just temporary until i can get a load level function and an opening screen...
I'll try to make it so that the ball returns to the paddle before the next level loads.
A new version of this scenario was uploaded on Sat Nov 28 00:54:32 UTC 2009
One minor point - in the last level some of the translucent blocks can be quite difficult to make out against the background, perhaps colouring them slightly differently might help? Also, instead of the daffodils becoming clearer it'd be quite cool if there was a significant visual change :-)
A new version of this scenario was uploaded on Tue Dec 01 23:47:22 UTC 2009
What is the "Dictionary" pane on the right for?
Anyway, nice effects, I like the way the ball leaves a clean trail and the paddle bounces when the ball hits it.
A new version of this scenario was uploaded on Thu Nov 25 22:07:40 UTC 2010
implemented XML system to design panel.
A new version of this scenario was uploaded on Thu Nov 25 22:26:51 UTC 2010
Textbox, up and running!
A new version of this scenario was uploaded on Fri Nov 26 15:53:02 UTC 2010
Renamed dictionary.
Trying to implement a map (that i have no space for).
A new version of this scenario was uploaded on Fri Nov 26 21:44:53 UTC 2010
A new version of this scenario was uploaded on Fri Nov 26 22:07:15 UTC 2010
Implemented a map (without a map image)
A new version of this scenario was uploaded on Fri Nov 26 22:37:44 UTC 2010
Fixed the exception.
Click on the "map" to begin.
A new version of this scenario was uploaded on Fri Nov 26 22:40:38 UTC 2010
A new version of this scenario was uploaded on Fri Nov 26 22:58:37 UTC 2010
A new version of this scenario was uploaded on Fri Nov 26 23:35:12 UTC 2010
Mouse control.
A new version of this scenario was uploaded on Sat Nov 27 01:46:33 UTC 2010
Something will happen if you clear out all the blocks and at least 75% of the smog.
A new version of this scenario was uploaded on Sat Nov 27 16:48:31 UTC 2010
level loads from xml files now.
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