A new version of this scenario was uploaded on Tue Feb 11 02:04:53 UTC 2014
New screenshot
A new version of this scenario was uploaded on Tue Feb 11 21:02:15 UTC 2014
Now shows the weapon and armor the player is currently wielding/wearing.
A new version of this scenario was uploaded on Wed Feb 12 16:19:28 UTC 2014
Changed the text color to hopefully be more visible.
Now health is displayed along current weapon/armor
A new version of this scenario was uploaded on Fri Feb 14 01:13:16 UTC 2014
Changed the text color to blue, hopefully more visible
Added a "store" that you can obtain other equipment from (Green V for Vagabond).
A new version of this scenario was uploaded on Sat Feb 15 17:09:37 UTC 2014
Weapon/armor/spawn rate balance changes.
Players now have 50 health.
A new version of this scenario was uploaded on Mon Feb 17 12:22:53 UTC 2014
Now your weapons/armor/health are stored on the Greenfoot server, so you can leave and come back with them. Unfortunately, there is not enough space to store the entire level, so this will have to do.
A new version of this scenario was uploaded on Mon Feb 17 12:39:32 UTC 2014
Quick fix - Armor and weapons weren't being created properly from UserInfo.
A new version of this scenario was uploaded on Tue Feb 18 17:33:30 UTC 2014
Fixed a bug where you kept your equipment even after death.
Buttons now highlight in red when moused over.
A new version of this scenario was uploaded on Fri Feb 21 13:58:10 UTC 2014
Major pathing performance increase.
Enemies will no longer spawn in boxes (for even better performance)
Fixed a bug where world objects sometimes moved with the screen, destroying the world.
A new version of this scenario was uploaded on Sat Feb 22 22:53:17 UTC 2014
Large increase of armor/weapon diversity and small balance changes:
Weapons:
Falcata
Falx
Gladius
Glaive
Armor:
Brigandine
Ichcahuipilli (Aztec)
Lorica Segmentata
Kozane (Japanese)
A new version of this scenario was uploaded on Thu Mar 20 20:58:56 UTC 2014
Added projectile weapons. To use these, move in the direction you wish to shoot, then press the Spacebar. You cannot shoot enemies directly next to you.
Three types of ranged weapons:
Shortbows - Shoot normal arrows
Longbows - Shoot bodkin arrows
Recurve Bows - Shoot broadhead arrows
A new version of this scenario was uploaded on Sat Mar 22 01:08:09 UTC 2014
Several new ranged weapons - Crossbows!
Composite Crossbow
Hand-spanned Crossbow
Steel Crossbow
Added in reload delays for ranged weapons. Crossbows take longer to reload than bows, and some crossbows longer than others.
Vagabonds now properly sell ranged weapons.
A new version of this scenario was uploaded on Sun Mar 23 02:05:13 UTC 2014
Added in several ranged weapons:
Francisca
Javelin
Throwing Dagger (replacing the old Dagger which really had no purpose)
A new version of this scenario was uploaded on Wed May 07 22:17:50 UTC 2014
Added level counter to show depth
2014/2/17