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HOW TO PLAY:
Arrow keys to move
Space to shoot
This is a work in progress I've been doing over the winter holidays. It is a simple, 2d arcade style shooter with simple vector graphics. It is pretty much a geometry wars clone.
I just needed something to work on to keep me sane over the cold months, and also wanted to prove to myself that I understood superclasses and inheritance, and get some practice in for code cohesion etc, after an atrocious piece of code submitted for a group assignment last term.
I am very happy with some of the code done, but there is still some awful code lying around.
Please do submit any comments, suggestions or bugs you find. I've released the source code too, but please leave credit where it's due if you decide to use any of it, this is all my own work unless stated otherwise.
UPDATES
14/1/10
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-2 new types of enemies
-Tracker
Moves towards the player's last location at regular intervals
-Swarmer
Kill the swarmlets around the yellow swarmer to kill it!
-Score display when you kill an enemy (Still no scoreboard...)
-Game Over Screen added
Todo:
-Better collision detection
-Score counter
-Click to shoot system
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2010/1/6