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jammer440
jammer440 presents ...

2010/3/2

Fundamental Tower Defense

This game stresses the limits of a players patience.
Each wave has its own unique ability, and it's up to you to figure out what they are.
You can build a hidden super tower, if you can find out the secret.
Beware of the final boss -- It's game over if you let her get to the end!
The instruction may not be entirely reliable, so be aware of that.
I would demand each of you to make a comment, but at the same time, I don't want to pressure you into doing so since I'm such a nice guy.
Well, that is all for now. Enjoy the game, and try not to chuck your keyboard out the window!

3/4/10 - Added monster descriptions and lowered the difficulty by a tick.
3/4/10 (Second Update) - Seems that you guys were physically abusing your keyboards (or any other hardwares you may hold a grudge against) for the entirely wrong reason. I'm happy to say that the speed is now fixed.
3/13/10 - Lowered the difficulty again and made some unnoticeable changes in the interface. Still working on the lag triggered when the start button is clicked.
3/14/10 - It seems that the upload from yesterday has caused a glitch where stage 15 became impossible to beat. That issue has now been remedied.

4409 views / 10 in the last 7 days

1 vote | 0 in the last 7 days

Tags: game defense tower

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jammer440jammer440

2010/3/6

Next to Update Is a win Function, even if you kill the Queen you still lose haha
jammer440jammer440

2010/3/6

163 views, even if i subtract our teams views... thats still 100 at the very least.. and no one wants to comment.
spacebluespaceblue

2010/3/6

This game takes a long time to load. To make it quicker, (I'm assuming you have not done this), make the images static instead of loading them every time you start it. In addition, I find it rather difficult to take down the first two levels. I have not yet managed that.
jammer440jammer440

2010/3/6

Yeah we have made them static. Its just when the game gets to the second part its adding so much, it least 100 objects, which is why I assume there is a "load time". It's only a few seconds ( around 20ish ) and it doesnt slow the game so I feel it isn't a big deal. I myself have beaten the updated version so you shouldn't be having trouble with the first two levels :D A magician never reveals his secrets though
spacebluespaceblue

2010/3/6

I have around 400 objects loading in my tower defense game, and the loading time is only a few seconds, so you should be able to optimize your loading somehow.
jammer440jammer440

2010/3/7

I believe the issues with the loading time stems from the fact that the game loads its objects after the start button is clicked. I will try to re-upload the scenario when I have some spare time to call my own.
jammer440jammer440

2010/3/7

Oh, and before I forget, I'd like to tell my split personality not to demand people to comment on the scenario. Try to be patient, man.
A new version of this scenario was uploaded on Sat Mar 13 10:09:49 UTC 2010
MathManiacMathManiac

2010/3/13

It's slow on the internet. Can u make the source code downloadable?
A new version of this scenario was uploaded on Sun Mar 14 08:34:46 UTC 2010

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