This is certainly an interesting scenario. I like the use of sprites and the relatively interactive interface with which to control them with.
Are you by any chance planning to make a full game out of this? I'd gladly play it if you are.
Hehe, not bad.
Two tips though.
1. Computer only advances towards you when your charging, when it reaches you, it fails to attack.
2. When the computer is defending, it is impossible to damage. It should be damagable, but less damage hit.
Thanks for the tips. I can't seem to get the distance right between the 2. Whenever the computer advanced, it either overlapped you, or was too far away for the attack to reach; so I just made it stand there for now. also, I made it so that after a certain number of hits, it would stop defending... but I like your idea better haha.
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