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Comments for DragonBall Z Semi-Game

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A new version of this scenario was uploaded on Wed Mar 03 23:27:05 UTC 2010
A new version of this scenario was uploaded on Wed Mar 03 23:27:27 UTC 2010
AttilaAttila

2010/3/3

This is certainly an interesting scenario. I like the use of sprites and the relatively interactive interface with which to control them with. Are you by any chance planning to make a full game out of this? I'd gladly play it if you are.
RazgorRazgor

2010/3/4

Yes, I want to make a full game, but it seems pretty hard to make a good computer to fight against. I'll definitely try to expand it.
A new version of this scenario was uploaded on Thu Mar 04 00:21:08 UTC 2010
A new version of this scenario was uploaded on Mon Mar 08 07:11:01 UTC 2010
im_a_cat_irlim_a_cat_irl

2010/3/8

I WAZ A SUPAR SAIYAN IRL 1 TIEMZ I LUKED IN THE MEERER N I STARTED SKREEMNG THEN MY HAIR GOT ALL YELOWZ
A new version of this scenario was uploaded on Thu Mar 11 02:04:47 UTC 2010
A new version of this scenario was uploaded on Fri Mar 12 06:40:26 UTC 2010
A new version of this scenario was uploaded on Sun Mar 14 03:55:05 UTC 2010
A new version of this scenario was uploaded on Sun Mar 14 04:20:31 UTC 2010
DonaldDuckDonaldDuck

2010/10/28

Hehe, not bad. Two tips though. 1. Computer only advances towards you when your charging, when it reaches you, it fails to attack. 2. When the computer is defending, it is impossible to damage. It should be damagable, but less damage hit.
RazgorRazgor

2010/10/28

Thanks for the tips. I can't seem to get the distance right between the 2. Whenever the computer advanced, it either overlapped you, or was too far away for the attack to reach; so I just made it stand there for now. also, I made it so that after a certain number of hits, it would stop defending... but I like your idea better haha.
DonaldDuckDonaldDuck

2010/10/29

Haha, okay. Keep up the good work. =)
XanxusXanxus

2019/4/8

i used your graphics for my game, which you can see in my scenarios and i hope its okey ^^