That's right, that was made for debug purposes. The closest path search seem to hit an infinite loop of ghosts repeating the same corners sometimes. Does someone have any ideas on how to improve the algorithm? (closest_direction() method in Ghost class)
A new version of this scenario was uploaded on 2018-03-11 14:18:49 UTC
Finished lvl 1.
- fixed blue mode system
- added texts, lives indication
- fixed ghost movement bugs
I made my Pac-Man game with the help of this article: http://www.gamasutra.com/view/feature/3938/the_pacman_dossier.php?print=1 Was really helpful for me.
2018/3/5
2018/3/6
2018/3/6
2018/3/11