A new version of this scenario was uploaded on 2019-11-15 13:46:03 UTC
Increased efficiency by reducing the amount of objects and made the font look better.
A new version of this scenario was uploaded on 2019-11-16 00:05:47 UTC
Fixed Timer class making too many actors and Explostion class declaring images inside constructor.
A new version of this scenario was uploaded on 2019-11-16 19:09:02 UTC
Static images and sounds, actually fixed the font this time, and added frame rate to make for smooth animations.
A new version of this scenario was uploaded on 2019-11-17 19:20:14 UTC
Added title screen and moved everything to a new scenario to attempt to fix the issue of having greenfoot take a long time to load the default images.
I like that you took the initiative to put this up on the Gallery! I know it took some extra work. Thanks! I'm going to use this as an exemplar for future years :)
Thanks Mr. Cohen! It was pretty fun optimizing the game, fixing some of the bugs, and brushing it up a little. Glad you like it! :D
A new version of this scenario was uploaded on 2019-11-20 12:27:18 UTC
Final update for simulation: added comments, fixed small bugs, and attempted to optimize timer with java.awt
I liked how you could control the starting resources for each team. However, after the match had started there wasn't much I could do besides watch the game play out. A suggestion to better this game would be to add some kind of interactive combat system to utilize once the game has started.
2019/11/18
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