This site requires JavaScript, please enable it in your browser!
Greenfoot back

Comments for Helicopter High-Scores

Return to Helicopter High-Scores

A new version of this scenario was uploaded on Thu Jan 12 16:43:18 UTC 2012
A new version of this scenario was uploaded on Fri Jan 13 15:56:43 UTC 2012 Ironed out a few bugs in the scoring.
stevenGrohestevenGrohe

2012/1/14

not bad, how did you make this online highscore table?
dordordordor

2012/1/14

When I destroyed the last red vehicle the game got stuck, but the score saved
dordordordor

2012/1/14

Now it worked, great!
kiarockskiarocks

2012/1/15

What is the Near You section??
nccbnccb

2012/1/15

I probably need a better short name for it, but it's users who are close to you in terms of score. So if you are 18th, it will show something like 15th to 22nd positions.
kiarockskiarocks

2012/1/16

Ok, cool. I got 8th
kiarockskiarocks

2012/1/16

I would call it "Close scores"
kiarockskiarocks

2012/1/16

I got a better score and it deleted my last entry. Bug or purposeful?
Not a bug, just the way saving scores works. Check out some of the posts in http://www.greenfoot.org/topics/736 for more information on how the Greenfoot Highscore/Data storage system is going to work in 2.2.0 :D
AkuhanoAkuhano

2012/1/16

For the 'Near You,' it showed nccb as #3 and #10. Glitch, or was this on purpose?
nccbnccb

2012/1/16

That sounds like a definite bug. Any chance you could send a screenshot to nccb@greenfoot.org, to help me track it down? Thanks.
programmer22programmer22

2012/1/16

hey could you show this game in greenfoot because i want to see how you have a your best
AkuhanoAkuhano

2012/1/16

@programmer22: If you look above, you can see that this is just a testing for a new addition for the next Greenfoot version. It will come out with the next version, I believe.
programmer22programmer22

2012/1/16

mm kay
kiarockskiarocks

2012/1/16

Nothing you can do right now because of the missing methods
kiarockskiarocks

2012/1/16

Will there be data storage Like saving files and save games?
stevenGrohestevenGrohe

2012/1/16

You can save integers and strings, and these you can read out and build the game from them (for example an int which saves at which level the player is)
kiarockskiarocks

2012/1/16

Cool!
nccbnccb

2012/1/17

Thanks to Akuhano for sending me the screenshot -- the bug is now fixed. Let me know if any of you spot any more bugs.
PRprogram123PRprogram123

2012/2/1

i just get a white screen, is it supposed to do this?
tylerstylers

2012/2/13

when is it out
ZhirayukiZhirayuki

2012/3/4

hey nccb could i ask how you manage the rough terrain moving object like your red car do?
A new version of this scenario was uploaded on Tue Mar 27 09:54:38 UTC 2012 Published source code
nccbnccb

2012/3/27

Zhirayuki: Sorry, I didn't spot your comment before. I've now uploaded the source so you can see for yourself, but essentially it works as follows. The vehicles are a fixed X width, so I always know the X coordinate of each wheel. I find the terrain height underneath each wheel and draw the two wheels. Then I connect the two wheels with a rectangle that is angled accordingly. It works quite well, although the vehicles "stretch" a little bit as they go up or down steep hills.
ZhirayukiZhirayuki

2012/3/31

wow thanks... it's great
martijn13039martijn13039

2012/4/14

i I download your game I canĀ“t compile it what is the problem
Busch2207Busch2207

2012/4/14

Have you downloaded Greenfoot 2.2 ?
martijn13039martijn13039

2012/4/15

Were can you download 2.2 (for USB)
Busch2207Busch2207

2012/4/15

Till now, there is just the beta version published... I don't think, that it's available for USB, now...
A new version of this scenario was uploaded on Fri Apr 27 13:52:16 UTC 2012 Updated to use the final API for Greenfoot 2.2.0.