The speed is sorted! However, I wouldn't call this final...
1) It seems that however I hit the ball, I can only go in 45 degree intervals - it won't let me aim any differently and this seems to make it impossible to get it in the hole!
2) Shouldn't the speed of the ball slow down?
3) If I hit it straight down, it gets stuck at the edge
4) Some form of power measurement would be nice :)
A new version of this scenario was uploaded on Mon Dec 15 14:40:52 UTC 2008
A new version of this scenario was uploaded on Mon Dec 15 14:43:06 UTC 2008
A new version of this scenario was uploaded on Tue Dec 16 13:11:52 UTC 2008
If the ball hits the wall straight on it goes through. If the ball is going slowly when it hits a wall it can stop inside the wall and launch at a funny angle. If you click when the ball is moving, it stops (this may be intentional)
Much better than it was previously. The collision against the walls is still a bit buggy as pointed out earlier, but I can get it in the hole now, and it's at a decent speed!
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