I am here to bring you my test of UserInfo! This is my first time working with UserInfo, and I am going to run many tests with UserInfo before I get to working with it.
Now you have the update info and descriptions to change also.
Are you counting the number of times a user opens this scenario. If so, you will get erroneous results. Each time I click 'Reset', it increments my 'Logins' counter.
Exactly. I had some mislabeling of stuff.....
I meant "Logging into the Scenario" :P
It's meant to count how many times you run the game. If you hit "reset", then all of the initialization is reset, so I just had to live with that.
Now since I know how UserInfo works, then I could create a game that uses UserInfo to "log in" and get save data (Yipee!).
You would get a lesser count, if you counted the number of times the scenario was 'started'. Also, by using a boolean to flag if the scenaio was started or not, you could count how many times it was compiled!
2012/8/19
2012/8/19
2012/8/19
2012/8/19
2012/8/19
2012/8/19
2012/8/19
2013/2/15