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MatheMagician
MatheMagician presents ...

2012/12/5

z-buffering

My eventual hope is to turn this into a functional 3d engine for greenfoot.It is very much a work in progress, since it does not yet support rotation and it is rather slow. Use arrow keys and ws to navigate the world.

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Tags: simulation demo with-source 3d

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MatheMagicianMatheMagician

2012/12/5

I do not believe I stole your idea. I did this based on your suggestion of a 3d engine. I thought you were suggesting I do it, not telling me you were doing it. Am I confused on something here?
erdelferdelf

2012/12/5

I read this, too. I thought the same as MatheMagician
MatheMagicianMatheMagician

2012/12/5

@Erdelf, in reply to your earlier comment, that is because it draws individual points on the screen to represent the texture, and when you get really close, it does not draw enough pixels to look completely flat.
SpilliSpilli

2012/12/5

Lol I was joking, and yes I did suggest it to you. :D
A new version of this scenario was uploaded on Thu Dec 06 00:19:50 UTC 2012 Greatly increased efficiency!
A new version of this scenario was uploaded on Thu Dec 06 15:02:35 UTC 2012
adamkjelstroemadamkjelstroem

2012/12/13

Try to move the camera so that the 'Login' cube is halfway outside the screen. but WOW, I'd really like to see this when it's finished! it is so cool!
A new version of this scenario was uploaded on Sun Mar 31 20:28:05 UTC 2013 Made it faster
JetLennitJetLennit

2013/9/28

Is the "Login" cube supposed to be the userimage?
MatheMagicianMatheMagician

2013/9/28

No. I think it was just a random image I made for another scenario. I will replace probably replace it sometime.

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