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Comments for Minecraft Character Test

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A new version of this scenario was uploaded on Mon Dec 17 19:35:05 UTC 2012
A new version of this scenario was uploaded on Mon Dec 17 19:35:22 UTC 2012
A new version of this scenario was uploaded on Tue Dec 18 05:38:29 UTC 2012 Move with asdw, jump with spacebar, and teleport to the top of the screen with j (its a cheat code). The mouse will automaticly remove all blocks it hovers over. You can climb on some background blocks by holding shift also. Enjoy :)
A new version of this scenario was uploaded on Tue Dec 18 05:53:10 UTC 2012 Better Gravity Physics
Game/maniacGame/maniac

2012/12/18

dont forget to give credit to me for the terrain generation
msebamseba

2012/12/18

What?
Game/maniacGame/maniac

2012/12/18

@mseba He is using a scenario by me for the minecraft character test, so he should credit me for it.
Hawx_Hawx_

2012/12/18

true say
Entity1037Entity1037

2013/1/9

Ok I did not make this terrain generator, Game/maniac did. No hard fealings :D
A new version of this scenario was uploaded on Thu Jan 10 05:36:59 UTC 2013 Improved Gravity Physics
A new version of this scenario was uploaded on Thu Jan 10 05:37:02 UTC 2013 Improved Gravity Physics
A new version of this scenario was uploaded on Thu Mar 21 18:31:01 UTC 2013 Obvious changes were made. Has some VERY obvious glitches.
A new version of this scenario was uploaded on Fri Mar 22 18:35:54 UTC 2013 Bomb knockback physics, got rid of some glitches, fixed button layout, added item select display, and last but not least, added an unfinished shield cheat (press "o")!
A new version of this scenario was uploaded on Mon Mar 25 17:07:03 UTC 2013 Published Source Sode
A new version of this scenario was uploaded on Mon Mar 25 17:07:31 UTC 2013 Published Source Sode
A new version of this scenario was uploaded on Fri May 24 18:36:07 UTC 2013 +Added health display *Greatly improved bomb physics *Changed placeholder graphic for the sun and moon
A new version of this scenario was uploaded on Tue May 28 18:25:41 UTC 2013 +Added fall damage *Added more variables to player *Improved gravity physics *
A new version of this scenario was uploaded on Tue May 28 18:30:49 UTC 2013 +Added fall damage +Added variables for hit detection positions that are defined by image dimensions +Added glitched into floor detection +Added some variables to player *Improved gravity physics *Changed max health to 20
A new version of this scenario was uploaded on Tue May 28 18:32:13 UTC 2013 +Added fall damage +Added variables for hit detection positions that are defined by image dimensions +Added glitched into floor detection +Added some other variables to player *Improved gravity physics *Changed max health to 20
PointifixPointifix

2014/3/5

thehe nice terrain generation, do you randomly generate the height of the stone and then put a random number of dirt on the top? the smiley, should this be the sun? ;D
Entity1037Entity1037

2014/3/5

Actually, i downloaded the terrain generator from some scenario from like a year and a half ago. I have absolutely no Idea who made it. :/ Although... I think it would be a good project for me to write my own terrain generation program. Also, the smiley is a placeholder for the sun and moon (I use the smiley face for a placeholder in a lot of my scenarios...).
Entity1037Entity1037

2014/3/5

Wait, I just looked at some earlier comments on this scenario. The creator of the terrain generator is "Game/maniac";
PointifixPointifix

2014/3/5

thehe thats why he liked it ;D nicely done generator i must say, currently i got no idea how to generate connected caves ;)