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bonana
bonana presents ...

2013/1/15

PolarRush

Thanks to the great community of Greenfoot.org I finally managed to finish my first little project.

It's a game about life. Answering many questions of the "how?" and "why?" it will change the way you see the world.
Gameplay as deep as the Mariana Trench! Gorgeous graphics! The best soundtrack ever made!
This game will change your whole life!

Seriously, you play as an animal and your job is to eat as much fish as possible, but watch out for the shark! His job is to eat YOU!
Playable with a maximum of 3 players.


Please leave a comment for everything you want, I want to improve this game.
Tell me about problems you have, correct any language mistakes you find, I'm not a native speaker!
You also can make suggestions for changes or upcoming content. I'm happy with every feedback I get!

Thanks and have fun!

bonana

8638 views / 20 in the last 7 days

1 vote | 0 in the last 7 days

Tags: greenfoot game fun fish eat java animal polar rush bonana

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A new version of this scenario was uploaded on Wed Jan 23 15:07:16 UTC 2013 version 1.2 - extremely improved menu - sound loop (still buggy)
A new version of this scenario was uploaded on Sun Jan 27 19:36:01 UTC 2013 version 1.3 pre - changed controls of bear - added golden fishes that appear randomly and after 50/100/150/200 fishes were eaten, golden fishes move around - added many new sounds -> button-click -> shark appearing -> golden fish appearing -> player eaten -> golden fish eaten -> freeze activated -> speed activated - added power-ups (activate them by walking over them) -> freeze: freezes all sharks and other players -> speed: speeds up the player activating it [doesn't work yet]
moobemoobe

2013/1/27

Do you have a program like GIMP? If yes, you can reflect your images horizontally so that your actor looks in the direction in which it goes ;)
bonanabonana

2013/1/28

Yes I have gimp. Already thought about that but didn't implement it yet. I'll do that with the next update ;-) Thank you
danpostdanpost

2013/1/28

Reflecting the image horizontally or vertically can be accomplished by use of the GreenfootImage methods 'mirrorHorizontally' and 'mirrorVertically'.
moobemoobe

2013/1/28

I think it's easier to set the images, that doesn't cost so many ressources ;)
A new version of this scenario was uploaded on Wed Jan 30 16:10:30 UTC 2013 version 1.3 - players now rotate when changing direction - speed power-up now works - background music only loops when I use a *.wav file, but then the game would have a size of 60mb
A new version of this scenario was uploaded on Thu Jan 31 16:33:27 UTC 2013 *fixed a bug that freezes the game when a player dies while he activates the power-up "freeze"
A new version of this scenario was uploaded on Thu Jan 31 17:10:37 UTC 2013 *fixed a bug caused by the latest fix
A new version of this scenario was uploaded on Fri Feb 08 15:42:18 UTC 2013 *minor optimizations

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