A new version of this scenario was uploaded on Mon May 13 11:52:36 UTC 2013
1: Fixed bug where dots were incorrectly counted resulting in no leveling up.
2: Added difficulty increase to each new level. (spawn time & edible time)
3: fixed minor mouse and key issues.
![Twitter](/assets/twitter-4e19209ef84344ee0c433f4c7bad8d49.png)
![Twitter.hover](/assets/twitter.hover-1fb19a5bafc50deace8f88eaec867845.png)