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danpost
danpost presents ...

2013/5/22

PIP Actor Class

An actor class that shows the current state of one world inside another.

5360 views / 18 in the last 7 days

10 votes | 0 in the last 7 days

Tags: simulation demo with-source danpost support picture_in_picture pip mouse_drag

This scenario is a member of: Support Classes by danpost


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A new version of this scenario was uploaded on Tue Apr 15 01:34:43 UTC 2014
danpostdanpost

2014/4/15

Do not know why or how long it has been that way; but, I noticed that the ship was not centered in the Space world (corrected).
A new version of this scenario was uploaded on Tue Apr 15 04:20:27 UTC 2014
danpostdanpost

2014/4/15

Forgot to check 'Publish source code' checkbox after centering ship in Space world.
Game/maniacGame/maniac

2014/4/16

You can't lose in the asteroids game.
danpostdanpost

2014/4/16

@Game/maniac, it was not intended to be a game -- just a sample world. The Wombat world was a sample of a gridded (cell size greater than one) world and the Space world was a sample of a pixel cell-sized world. Originally I did not even have the asteroids in it; and DoctorProfessorYoshi wrote that it would be nice to be able to shoot at something. So, I added asteroids and a counter (and gave the wombat user-key control).
ZzimonZzimon

2014/5/2

I currently am using a lot of the code from this project but I have the problem that I cannot click actors in the world (which I need), so would it be possible to remove the code that enables the user to move around the PIP elements and if then how?
A new version of this scenario was uploaded on 2017-12-28 18:34:05 UTC
danpostdanpost

2017/12/28

Now updated for HTML5.
A new version of this scenario was uploaded on 2017-12-28 19:34:52 UTC

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Tonomis ET78759 BenMcBen lordhershey Entity1037 Game/maniac DoctorProfessorYoshi SPower pigletisland kiarocks