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You can use the class I made to take sprites from sprite sheets and put them in to your game.
Also has a blank sprite sheet you can use, each cell on it is 10X10 pixels.
Plus the class also has a method which is like getOneIntersectingObject() but instead of just checking for an object intersecting it, it checks if the object is intersecting the coloured part of the image.
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This scenario is a member of: Reusable actors & support classes, Demos by Game/maniac, Tools
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