Sometimes the more basic, the better. Take for example my Viral Spiral scenario. It was the basis for 'Viral Spiral Polygons' and for 'Viral Spiral Controlled'; yet, the original got many more votes than the more involved take-offs. I do not know -- maybe because you actually see the arms swinging around in it?
Hmm. I see your point, although the main purpose of the scenario is to show off the parsing. Maybe I should rename the scenario to a more appropriate name? Or should I go back to the drawing board?
I'm not familiar with the Game of Life at all, but the parsing looks to be a nice addition. Seems to have a similar premise of my UserInfo Greeps. Maybe you could add a feature to save the text with UserInfo.
Love the game of life. I really like that script parsing you have there. I made an implementation but not on this site. I mixed the color of cells based on their neighbors so you can see a bit of the child's ancestry, but it gets impossible to tell when they mix to the point of all being bluish-grey. [url=http://www.lordhershey.com/JavaGames/GameOfLife/index.php]Life[/url]
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