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Something I've been working off and on the last couple weeks. A locking mechanism for Greenfoot, allowing objects to "lock" on to other objects, rotate around them, and follow them. I've had really bad problems with rotating around objects, and I hope I can get these fixed. (Game/maniac has offered to help out with that, thanks!)
I'm working on a little demo, where you control the guy and have him move around through the different uses of locking, but I'm not done. Just enjoy moving this guy around, and play around with moving the different parts of his body and see what happens.
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2013/11/10
2013/11/11
2013/11/11
2013/11/11