So, i am having a bit of trouble. I have a rocket in my asteroids game, and i have thruster animations to go along with it. However, the animations are set to spawn IN THE MIDDLE of the ship instead of behind the ship relative to where the actual thrusters are. How would i add an object to the world where instead of using getX() and getY() to get the dead center of the image, i use a point on the image and get the x and y coordinate of that position. Please respond soon! :)
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