First of all, create a new world for that. Now you can create a new actor with your "Start Game" Button as its image.
Now it depends on how you want to navigate through the menu. The easiest way is to use the mouse. So copy that into the act() method of your "Start Game Actor Class":
public void act()
{
if (Greenfoot.mouseClicked(this))
{
Greenfoot.setWorld(new myWorld());
}
}
And replace "myWorld" with the name of the world you want the game to be started in.
is Various : i make a game adventure but i have problem with menu, after menu run..i want make a diologue for my chracter and another character in my game, you have example diaologue?
tylers : yes i have look that but error in if (PlayerData.isStorageAvailable()), i dont understand to solve error
I substituted UserInfo for PlayerData and came up with the same error. I looked through the classes to see which one you might mean and there don't seem to be any classes or variables that would hold this info.
tylers : yes i have..
Spower : Ok thanks..
All : btw you can teach me about health bar? please give me simple example so iam so easy.. :)
sorry if my english not good but i want study greenfoot and make a game..
There is a health bar/progress bar class that you can use by creating a 'Bar' class and copy/pasting the class code over into your scenario. It is located here.