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Greenfoot back
danpost
danpost wrote ...

2012/8/19

On 'platforms of meh by steved'

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danpost danpost

2012/8/25

#
Unfortunately, you must remember to check the 'Include source code' checkbox every time. Am looking at it now.
danpost danpost

2012/8/25

#
danpost wrote...
The same problem arises in the 'saveLevel' methods in all your 'map##' worlds. Changeyour 'saveLevel' methods to the following (using the appropriate 'level' strings, of course):
public void saveLevel()
{
    if(UserInfo.isStorageAvailable())
    {
        UserInfo myInfo = UserInfo.getMyInfo();
        String level = myInfo.getString(1);
        if (level.charAt(0) == 'o')
        {
            myInfo.setString(1, "xooooooooooooooooooo"); // key change
            myInfo.store();
        }
    }
}
This was in my first post on this discussion. ALL map## worlds need to be corrected to store the appropriate 'level' string. You only corrected the code in 'map1', so level 1 is the only one coming up.
steved steved

2012/8/25

#
Okay, I changed all of the worlds. Thanks again for all of the help danpost. I'm uploading the scenario now.
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