Hi all,
I got a problem with the scale method in greenfootImage. I am programming a kind of shooter game where you can shoot some enemys which are running arround and trying to kill you.
My problem is that the enemys' images are very small at the beginning and they should be much bigger when they are standing in front of me.
To change the size of the images I use scale and so I have a problem:
The game should be a shooter so I want to shoot the enemys.
But if I use scale to change the size of the images only the size of the images is changed and not the size of the objects.
So if I try to shoot at the enemys' head I always shoot at some walls and don't hit the enemy.
I think I could probably use some coordinates to find out if I hit the enemy object but is there no easyer way?

