Trying to code some guns that fire at moving targets when they come with
range. How do I code gun to follow target and fire at it?
Thanks


List objects = getObjectsInRange(1000, Pointer.class); if (!objects.isEmpty()) { Pointer pointer = (Pointer)objects.get(0); int distX = pointer.getX() - getX(); int distY = pointer.getY() - getY(); double angleRadians = Math.atan2(distY, distX); int angleDegrees = (int)Math.toDegrees(angleRadians); setRotation(angleDegrees); move(3); }
import java.util.List; // you'll want this as well List objects = getObjectsInRange(1000, Tank.class); // 1000 is the distance in a radius it searches if (!objects.isEmpty()) { Tank target = (Tank)objects.get(0); int distX = target.getX() - getX(); int distY = target.getY() - getY(); double angleRadians = Math.atan2(distY, distX); int angleDegrees = (int)Math.toDegrees(angleRadians); setRotation(angleDegrees); fire(); }
if (!getObjectsInRange(1000, Tank.class).isEmpty()) { Tank tank = (Tank) getObjectsInRange(1000 Tank.class).get(0); turnTowards(tank.getX(), tank.getY()); fire(); }