I have this code and in the line I get an NullPointerException. The setValue method is executed by an another actor a few seconds after world initiating.
bar.setValue(value);
Bar bar; boolean created; public ActorL() { bar = new Bar(); created = false; ..... } public void act() { if(!created) { getWorld().addObject(bar,0,0); created = true; } true; } public void setValue(int value) { bar.setValue(value); }