I have a timer that counts from 120 down to zero. I use it three times to simulate three rounds in a match.
I need to also show a timer counting down from 360 to zero, but this timer must be removed and added to the world again after every 120 seconds with a random time interval inbetween that must not be counted. How can I get this working? I imagine static variables, but I haven't found a way to do it yet.

