BTW, I think there have been at least 10,000 individual crab projects put up here...
Yea, it seems like theres a new one every week or day
I agree that there are an abundant supply of crab scenarios on the site, although one might not wonder why. Beginners (those in school, especially) not only need to learn how to code there projects, but how to export them into Greenfoot, and what benefits they have within the site (particularly the discussion section). Maybe the people at Greenfoot could set up another section for works-in-progress or tutorial scenarios; to keep them separate from those more advanced projects. Or maybe, have the programmer select one of several options to determine where on the site their scenario should be placed (tutorial, lesson, school project, test, discuss, demo, game, etc.). Another possibility would be to allow the user to filter out scenarios with specific tags or words (such as 'crabs') in there account section (probably the best and easiest way to deal with it).
The Greenfoot website is intended to allow users to upload their scenarios. Which may be really advanced resources, or may be tiny inconsequential scenarios. We adopt what I think Clay Shirky describes as "publish, then filter": anyone can upload, and then we try to have mechanisms to let the best scenarios float to the top (things like the voting system). The recent activity feed is meant to give a quick overview of what's happening on the site: I guess the answer often is: someone's uploaded a crab scenario. This is probably the reason that youtube doesn't have a "most recent" feed: it would fill up with videos of people's cats.
One thing we could do to lessen the impact is think about removing the new scenario notifications from the front page: they are already displayed in the sidebar, so we don't need to update them twice (and we have enough activity that the main activity feed wouldn't go quiet). We'll have a think about it next time we fiddle with the website.
I agree with every word, people should not publish all their crap here.
This is a site for advanced simulation, not for games with a single line of code.
Who decides what is crap. Only nccb talks sense, the rest of you are snobs. Everyone starts somewhere and the Crab scenario is well represented in the Greenfoot book, thats probably why most people (WHO BUY THE BOOK) decide to try out putting the crab scenario onto the website as instructed in the Greenfoot book. Have any of you lot purchased the greenfoot book.......no, thought not.
I agree it's annoying seeing lots of crabs all over, but I'd hate to see people not posting them because that most likely means there aren't new people starting out with Greenfoot. Everybody needs to start somewhere, and most people want to know right away if they're doing it right.
I have noting against crab scenarios, or people putting them up. My only thing is that they COULD have added something, anything, to make them unique, you know what I mean?
How you expect someone just starting out to figure out new ways of remaking the crab game to be unique? I mean if someone is doing the crab game tutorial chances are they aren't experienced enough to add unique features to their crab games.
I am not not talking advanced. Just the other day someone reversed it so that they would be defending the worms from crabs. All it took was moving the code into a different class.
I agree, it shouldn't be a hard copy. They should at least make some tiny simple modification to make it "their own" like change the picture for it, or maybe change the speed of the crab or the lobster, etc. Just something that makes it so they didn't copy and paste and publish.
I agree, I liked the "defend the worms" thing.
Although it may seem annoying, I agree with darkmist255, in that I look at it a different way and think: Each of those uploaded projects represents someone starting off on the journey of learning to code, which - in my opinion - is a great thing. Then again, its better if people have at least modified the code... When I started (with the crab scenario) my first instinct was to change it to make it more interesting, and to find out how to add new features... This isn't how everyone's mind will work on their _first_ project though, and that's fine.
I did not say that I have a problem with people that doing the crab project,
I said that I have a problem with people the publish it!
This is very good that people duing the crab scenario or what ever,
but not all the world need to see it, except if it really good.