How can I flip the image of an actor when it turns 180 degrees without it getting flipped non stopped?
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private GreenfootImage[] images = new GreenfootImage[2];
public << ClassName >>() { images[0] = getImage(); images[1] = new GreenfootImage(images[0]); images[1].mirrorVertically(); }
setImage(images[((getRotation()+90)%360)/180]);