Breakout World
public class Breakout extends World
public void drawBlockOne()
{
int xCoord = 29;
int yCoord = 29;
int blockWidth = 60;
for(int col = 0; col < maxCol; col++)
{
addObject(new blockOne(), xCoord, yCoord);
xCoord += blockWidth;
}
Block Object
public class Block extends Actor
public void act()
{
}