If my actor touches a rock, it needs to go back to its starting coordinate and starting rotation. How can i get this without putting in the actual numbers?
If my actor touches a rock, it needs to go back to its starting coordinate and starting rotation. How can i get this without putting in the actual numbers?
You could save the initial location coordinates and rotation in fields when the actor is added into the world. Then (re)set location and rotation to those values when needed (hits rock).