The discussion about UserInfo started in the comments of the Kara Sokoban Game. Here a summary:
UserInfo is designed to have only one highscore but I need one highscore for each level of the game. To work around this limitation I use all available ints and Strings to store the users moves for each level.
In an int I store 3 levels with 3 digits. In a String I store 15 levels with 3 digits. With the available 10 ints and 5 Strings I can save up to 105 levels.
The limit is 999 moves because of the max of 3 digits.
It would be great if we could find a way of how to work around the 999 limit.

