Hello,
Recently I've had a bizarre experience that seems to occur by random chance.
I have something like this in the World's constructor:
setPaintOrder(Menu.class, ObjectBox.class, Background.class);
Now this has proved to paint the Actors in the correct order. However, in the Menu class I have a conditional checking if the mouse was pressed on itself (the Menu). On some random times it will not believe it was clicked on after I had done so.
I pause the scenario and right click where I'm trying to click on, (the region is covered by the Menu class object) and it comes up with methods from the ObjectBox or Background class objects that are behind the Menu class object. I try to drag from the point away from there, but nothing moves. I can right click and remove which shows to remove the objects behind the Menu. But after I remove both the ObjectBox and Background class objects, it still doesn't detect the Menu class object and picks up the World.
I have no idea what it's doing
Thanks,
bourne