I'm trying to make a menu, when you click on "Jouer" the game should start with wolrd: Level1
I tried it like this:
But i got an error when running the game.. How can i solve that problem.
P.S.: My game is in french ^^
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class jouer here. * * @author (your name) * @version (a version number or a date) */ public class jouer extends menu { /** * Act - do whatever the jouer wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ private GreenfootImage jouer1; private GreenfootImage jouer2; public jouer() { jouer1 = new GreenfootImage("menu_jouer.png"); jouer2 = new GreenfootImage("menu_jouer2.png"); } public void act() { if ( Greenfoot.mouseClicked(this)) { setImage(jouer2); Greenfoot.delay(50); Level1 level1 = (Level1) getWorld(); Greenfoot.setWorld(level1); } else { setImage(jouer1); } } }