I need the stats (Health, score, and lives) of my main character (Guy) to transfer from world to world with him, but they get reset when I delete him from the world. So, I though that it would be better for the world itself to have stats, and they just increase/decrease when Guy gets points and such. Anyways, is there a way to pass parameters or integers between worlds? Or is there a better way to do all of this? I just need the score and health to carry over to the next world without resetting. Any help? :)

