Looking for a little help as I'm a bit confused. I've created a scenario with loads of worlds. I'm trying to implement a menu subclass of world and set it as the starting world (IE a Start menu :) ). The problem is, my scenario continuously jumps straight to the first world I created (World1) when I started the project, regardless of even the Superclass methods or constructor. Is there an easy way of just setting the initial world that is started? or will I really need to have some sort or switch case that setWorld()'s in my World1?