Just a quick question (I hope :D). When I did this:
It doesn't like "(Character.class)" and says "Incompatible types". What does it mean by that?
public class PlainRock extends Actor { Room room = (Room)getWorld(); Stats stats = room.stats; public void act() { if(getIntersectingObjects(Character.class)) { //make it damage player on collision (for a health test) stats.damagePlayer(1); } } }