" method getOneObjectAtOffset() in class Actor.class cannot be applied to given types; "
What that means? ;D
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public void special() { TeamRot teamrot = getOneObjectAtOffset(TeamRot.class); //xOffset and yOffset can be whatever you want if(TeamRot == null) { //if the player is not hitting an opposing team member //then it can catch the ball, tryToCatchBall(); //put the code to move the player here } } public void tryToCatchBall() { Ball ball = (Ball) getOneIntersectingObject(this); if(ball != null) { //we divide the width and height by 2 to get the space between the center of the player and the edge of the player's image. int width = getImage().getWidth()/2; int height = getImage().getHeight()/2; if(direction.equals("west")) ball.setLocation(getX()-width, getY()); else if(direction.equals("north")) ball.setLocation(getX(), getY()-height); else if(direction.equals("east")) ball.setLocation(getX()+width, getY()); else if(direction.equals("south")) ball.setLocation(getX(), getY()+height); } }