Hey, I was wondering while making my adventure game, if it is possible to force an actor to go behind or in front of another. Because of the way I have coded my game, just changing the order in which the actors are added to the world would be problematic, so I was wondering if there was a way I could bring an actor to the front of the page, to allow another actor to go behind it (not talking about collision detection though). I could always just remove the actor that needs to go in front, and then re-adding it to the game, but that seems like an in-efficient solution. Thanks!
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