... How do you specify which World to load first?
For example, I have a scenario that has a "WorldMap" World as well as an "TitlePage" World. I created the WorldMap first, and so it seems to default to opening that World first. I can setWorld() to the TitlePage World, but I figured there must be a cleaner way to have it just start the game in the TitlePage World.
Any ideas?
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