I've found a glitch. Although you can't move through walls/crates while pressing one direction, if you hold down one and then press and hold another, you can move through things.
But can you help me with coding the Archer to add the arrows himself please? :) Right now the arrows have lot's of variables:
public Arrowleft(int b, int l, int s, int t, int y){
left=l;
speed=s;
beginning=b;
turn=t;
starty=y;
}
So I have to do all this to add one:
addObject(new Arrowleft(580,150,6,0,185),580,185);
How can I make the archer control all that?
I tried that just now using the same counter method I used for the Figure firing, but for some reason the Archer shot, then shot again, then shot again a bit sooner until it eventually became a constant stream. :\
Yeah, MTK. I can't think of a way to fix this. The arrow is a class called Arrowleft and the archer is a class called Archer1. Can you think of anything?
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