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Those are daffodils, not tulips!
MTKMTK

2009/11/23

It would be nice if the stars would scroll to the left so it looks like the rocket is moving.
MTKMTK

2009/11/22

Isn't it supposed to stop only if it hits the edge or another object?
MTKMTK

2009/11/21

Why do you need a life time?
MTKMTK

2009/11/21

Also, it it very confusing for me that one hand controls half the motion, and the other hand controls half the motion and firing. It seems that one hand should move and the other should fire (perhaps up tu jump, space to fire)?
MTKMTK

2009/11/21

Oh, and angle is degrees clockwise from down.
MTKMTK

2009/11/21

I meant: public Arrow(double angle) { this.angle = angle; }
MTKMTK

2009/11/21

This would probably be better: public Arrow(double angle) { } public void addedToWorld(World world) { x = getX(); y = getY(); } public void move() { //call on every act x += Math.sin(Math.toRadians(angle)); y += Math.cos(Math.toRadians(angle)); } To create a left-pointing arrow: getWorld().addObject(new Arrow(270), 580, 185);
MTKMTK

2009/11/21

Make it so that Archer1 creates Arrowleft's.