Ooh and I also got this strange effect (that I can't seem to reproduce now) when I was on the same level and jumped to the right as I was going up on the platform - and then shot all the way to the top.
It did look quite cool whatever was causing it!
Couldn't do the thing that Ninto's talking about, but a couple of other physics bugs I noticed (all in the level where you get the boomerang sword), I got the dreaded:
java.lang.IndexOutOfBoundsException: Y is out of bounds. It was: 403 and it should have been smaller than: 400
at greenfoot.GreenfootImage.getRGBAt(GreenfootImage.java:428)
at greenfoot.GreenfootImage.getColorAt(GreenfootImage.java:385)
at it.kill(it.java:122)
at Zony.ok(Zony.java:273)
at Zony.act(Zony.java:80)
at greenfoot.core.Simulation.runOneLoop(Simulation.java:288)
at greenfoot.core.Simulation.run(Simulation.java:158)
when I jumped under the platform. Also, if you jump half and hit the edge of the platform (i.e. don't go underneath it but not quite on top) then you sort of - float for a bit underneath the platform as it raises before being put on top of it.
How are you meant to complete the level by staying in the same place? Unless you mean if you stand in the right place you can still attack the jumping things without them killing you - but I quite like that feature ;)
I've just played it all the way through to the end of level 8 and didn't notice anything wrong... What's happening? It seems the delay between levels sometimes gets to a couple of seconds but I wouldn't think that was anything worth worrying about.
Nice - a bit slower might be good though, at the moment it's very full on with not much time to figure out where to place the towers. It also seems a bit hard to start with, but that might just be because I'm bad at it!
Hey,
The problem here is that you need to add objects within your code, because as you may have spotted we can't add them interactively later! For more details on how to do that, see here: http://www.greenfoot.org/greenroom/images/1/12/Adding_objects.pdf. Also, your world at the moment is a bit talle than can fit on my screen (and therefore probably other's as well). Making it a bit shorter would probably make it more playable (though that's just a guess due to the lack of objects!) If you're having any problems feel free to use Greenfoot discuss or post back here.
Nice! Works well :) Only 1 comment - the rocks seem to come thick and fast quite quickly, would it be better to start off slow and speed up a bit later gradually?
2009/3/26
Zony
2009/3/26
Zony
2009/3/26
Zony
2009/3/25
Zony
2009/3/25
Zony
2009/3/25
TD-Game
2009/3/25
Star?s Rescue
2009/3/24
Speed3D
2009/3/24
SpaceWorld