i could of called it cats riding ducks into heaven and it wouldnt make the slightest bit of difference. I dont think hell even exists and the number 666? its just the number after 665 and the number before 667. there is nothing special about it. Do you have a problem with the name?
The boss will be edited to not be so invincible in the next patch. and the actors MrOrange. well it depends. if touching the left wall, the player turns to face the right and if touching right, turns to the left and down face up and up face down but as for the barrels, you are 100% correct, they just turn 180 away from it which, as you can see, is a bit.. well its not as smooth as i want it to be so im going to work on that maybe not this next patch but it will be smoother soon
and is it possible? yes. everything is possible man, you just gotta think outside the box and persist :) thats the beauty of code. You're the god and you can bed it, manipulate it and make it work just the way you like ;)
For my hit detection im using the "getOneIntersectingObject(java.lang.Class cls)" method and just making sure that my images are cropped correctly. im making the images myself in photoshop so i can easily make sure there arent any blank spaces around an object or at least to cut right down on the amount of blank space per actor.
2014/4/4
666 Days in HELL
2014/4/4
666 Days in HELL
2014/4/4
Greenfoot Spaceinvaders_v2.0
2014/4/4
666 Days in HELL
2014/4/4
666 Days in HELL
2014/4/3
666 Days in HELL
2014/4/3
666 Days in HELL
2014/4/2
666 Days in HELL
2014/4/2
666 Days in HELL