That was my thought, exactly. Just using the Strings, you can save 250 levels of scores up to 65'535! That is exactly the kind of thing I had in mind for one of my projects.
No. That cannot be right. Not enough room to do it that way (not even without the seperator). You must be converting the score somehow. But then, why does it only save values up to 999 and not higher? There are 10 to 12 levels that took more than 999 moves to complete, yet the saved score is set to 999.
@royalfool, Thanks. But I have a question: How do you store all the scores? I am assuming that you are concatenating them as a three digit number set to a string, with a seperator. Am I right?
@Morran, There are many levels that can be improved on (that can be completed in less moves) which I have yet to conquer.
As far as the loading message, I do not see that as much of a problem, but will probably remedy it later. Chat history, on the other hand, would be impossible; as every bit of UserInfo storage is used already. No place for history!
Oh, and killing a link: select the user whose link you wish to kill and click on the 'Clear' button.
2012/8/8
Kara Sokoban
2012/8/7
Kara Sokoban
2012/8/7
Kara Sokoban
2012/7/30
Private Messaging
2012/7/30
Private Messaging
2012/7/30
Private Messaging
2012/7/29
Private Messaging
2012/7/29
Kara Sokoban
2012/7/29
Kara Sokoban