This site requires JavaScript, please enable it in your browser!
Greenfoot back

polle's Comments

Back to polle's profile

pollepolle

2008/10/17

When you export from Greenfoot, the export dialog has a checkbox named "Lock scenario". By default it is checked, but if you uncheck it, you can change the speed of the game on the gallery.
pollepolle

2008/10/17

It got a lot more difficult now. Especially in the beginning it depends a lot on how lucky you are with the enemies approach. To hassan: you use the mouse to buy upgrades, but I guess you now that since you got to level 2. The trick is to figure out which upgrades to buy at which time. Davmac wrote a bit about that in his post.
I like the skulls. There is something really appealing about everything exploding. At least to me... is that bad? :-)
Nice game! And it even teaches you something useful. You should consider submitting this scenario to CodePoint by adding the appropriate tag.
pollepolle

2008/10/14

I guess the republic has found out a way to clone Robin Hood... What level do I have to get to if I want to shoot the Death Star?
When we did the Greenfoot competition at JavaOne (last year?) someone actually created a nice game based on this. The goal of the game was to herd sheep into an enclosure by using the mouse to move a big red button that the sheep apparently didn't like. Unfortunately I think we might have lost that scenario because it was created with the very first version of Gallery (when it was still called MyGame)
I have fixed a few bugs in this scenario and uploaded it here: http://www.greenfootgallery.org/scenarios/243
I survive about 1ms if I don't change the speed... Level two should have more planets! And maybe something that repels the snake.
pollepolle

2008/7/19

Ooh, i take that back. Got stuck on level 5 now.