This site requires JavaScript, please enable it in your browser!
Greenfoot back

limefortheworld's Comments

Back to limefortheworld's profile

I retract my statement: I shall work on the vertical translations.
Actually, only certain units can. This was a purposefully set limitation for a frontal push. Vertical translation can be only done in battle where units will automatically fill gaps in formation. Coming up soon. If you would like to present an alternative, make a suggestion for an alternative. Thank you for the comment.
I did say that this is the original game and the codepoint submission will be modified to fit the theme.
What is the benefit of using a greenfootImage?
Previous experiments dictated that using a boolean to restrict the number of setImages is a good thing: that however wasn't enough... :(
Oh and there are more buigs: I am fixing them
the setImage in the updateImage codes for each of the units. And the first problem... couldn't fix it for quite some time...
lmao
never mind... Maybe one can override the collision codes (get the code at the source code from some old version of greenfoot)